Rabu, 09 Desember 2020

Real Time Strategy (RTS)

 


JagadAcademy - Real Time Strategy (RTS) adalah subgenre dari genre Strategi yang mengadopsi sistem pertempuran secara real-time alih-alih menggunakan pola turn based. Game jenis ini cenderung menggunakan proyeksi kamera isometrik dengan menampilkan area game 20-30 derajat dari atas.

Berikut ini adalah breakdown sederhana dari Game Play dan Game Mechanic game berjenis Real Time Strategy (RTS)

Character Design
  • Low-Fantasy Character
  • Locomotion Animation (Idle, Walk, Run, Death)
  • Melee Attack Animation (Punch, Kick, Sword, Axe)
  • Range Attack Animation (Gun, Bow, Magic)
Level Design
  • Landscape (Mountain, Trees, Grass, Water, Fire, Dust)
  • Environment (House, Rock, Animal)
  • Invisible Block
  • Day & Night Cycle
  • Bake Lightning
Player Mechanic
  • Mouse Movement (Click/Right-Click)
  • Character Manual/Auto Response
  • Line-Of-Sight (LOS) Attack/Magic
Unit Mechanic
  • Mouse Movement (Click/Right-Click)
  • Character Manual/Auto Response
  • Line-Of-Sight (LOS) Attack/Magic
Enemy Mechanic
  • Auto Unit Development
  • Path Patrol 
  • Line-Of-Sight (LOS) Chase
  • Melee/Range Attack
  • Health/Mana System
  • Destroy After Killed
Game Mechanic
  • MainCamera Dynamic View
  • Resource Development
  • Unit Development
  • Health/Mana System
  • Scoring System
  • Minimap
  • Puzzle Mechanic
  • Pause/Retry Dialog
  • Win/Lose Condition
Debug Mechanic
  • Game Statistic
  • Overview Camera

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